A block can add Entities using two methods.
block.AppendEntity(entity)
Entities created and added immediately in the block, not the BlockTable
block.AssumeOwnerShipOf(CollectionOfObjectIDs)
Entities are already created and exist in the BlockTable. If not copied then after commiting transaction they dissapear from the Model/Paper Space blocks and they "live" only in the block !
I had a hard time trying to configure how to do the second case. Adding existing entities to a block. All examples i found were for the first case.
block.AppendEntity(entity)
Entities created and added immediately in the block, not the BlockTable
block.AssumeOwnerShipOf(CollectionOfObjectIDs)
Entities are already created and exist in the BlockTable. If not copied then after commiting transaction they dissapear from the Model/Paper Space blocks and they "live" only in the block !
I had a hard time trying to configure how to do the second case. Adding existing entities to a block. All examples i found were for the first case.
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